- American Racing : Compete for stock-car dominance on 12 different tracks in this power-packed racing game. Free Online Car Games from ...
Thursday, September 28, 2006
"I want to do something cool Every Round!!!"
This item ties neatly into an ongoing discussion my current game group has been engaged in. Rodney Thompson (who I don't know from Adam) has an interesting livejournal post here where he discusses a topic near and dear to my heart: awesome-osity versus mundanity in D&D. There's an accompanying EN World thread here. I'm of two minds on this subject. On one hand I like it when game mechanics encourage freaking out, but on the other hand this sometimes feels like a crutch. With a cooperative GM you can buckle swashes without the mechanics holding your hand.
Subscribe to:
Post Comments (Atom)
Popular Posts
-
The Star Wars Heromachine toy solved a problem for me. I needed a character sketch for one of my PCs for my upcoming Encounter Critical c...
-
Spongebob and Squidward held a jet ski match,you can choose the hero you like,and try your best to win the first prize.come on!
-
Me: How's it hanging? God: I am fine, thank you. Me: I hear your birthday is coming up. God: Who is saying my birthday is coming up?...
-
The prince of the fruit Kingdom fell in love with the princess of enemy country. they have no alternatives, the prince and the princes...
-
Honestly, now that I've seen the Tyranid codex in all its "glory", I think it's time for me to say it: I think Games Work...
-
Royal Spartans! Summer's been pretty dry for in terms of minis, but I have been playing a lot of computer games. Right now, I'm pla...
-
In D&D as I have known it for 20+ years most combat encounters go to a definite conclusion, mostly the death of one side in the conflict...
-
I'm probably going to get thrashed for saying this; but I think Dark Eldar are going to be a master-class army. I've read through t...
-
Looks like it's a write-off guys! You guys probably know that I like Phil Kelly's writing and design philosophies, but I have really...
No comments:
Post a Comment